Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-8fpnn-HqR38-nemLu-MkbwR-MadFO | 13/16/6 | 77.3 | 0.94 | 2026-07-04 11:12:02 · 30m 6s | |
| CSGO-RThcW-GFnAU-icPPr-EqhF9-HycBN | 10/15/2 | 64.9 | 0.78 | 2026-07-04 10:19:12 · 23m 21s | |
| CSGO-khaBP-NtSi2-bDHRZ-BufPP-Y8rNO | 10/17/5 | 64.2 | 0.84 | 2026-07-03 19:58:27 · 30m 32s | |
| CSGO-F7azX-Z62cC-oBe8f-56svH-cTyTC | 10/14/3 | 68.3 | 0.83 | 2026-07-03 19:22:12 · 27m 27s | |
| CSGO-ZsmCD-RPTxz-FfPui-B6kAB-3oZEC | 19/17/5 | 89.7 | 1.28 | 2026-06-28 17:41:58 · 35m 37s | |
| CSGO-CM3Oj-QerKn-UUFNr-M8V9t-rfdZH | 10/15/4 | 48.0 | 0.72 | 2026-06-26 21:44:28 · 31m 51s | |
| CSGO-54tAG-8L2xm-OAZGG-7CkGT-FwAQL | 15/7/6 | 92.6 | 1.61 | 2026-06-26 21:17:53 · 23m 9s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.