76561198078867247
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-7.9%Peak single-match outcome anomaly 53.1/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 11 analyzed matches reads as variance, not a pattern.
11.3% of kills through smoke (penalty scales above 8%)
TeamDocks rating & ADR trend · last 10 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-WiATR-PEUqc-rCoJz-ONTnX-F7QBD | 14/18/6 | 71.1 | 0.83 | 2026-07-02 12:24:43 · 32m 22s | |
| CSGO-TEnxZ-FqQns-y6m9s-AYyxw-cW9LK | 15/13/10 | 119.6 | 1.39 | 2026-07-02 11:53:27 · 26m 51s | |
| CSGO-zc9Mw-4j97N-UWwCY-YKE89-4A4tJ | 25/18/3 | 112.6 | 1.56 | 2026-07-01 19:29:29 · 34m 15s | |
| CSGO-3vGG6-YNNXm-DwWWh-LdMux-wr74E | 25/15/3 | 98.7 | 1.44 | 2026-07-01 18:41:35 · 43m 6s | |
| CSGO-ydsbz-OePvu-vhXKm-Z2VrH-KxXHK | 16/19/5 | 76.1 | 0.96 | 2026-06-30 11:33:50 · 35m 17s | |
| CSGO-856dU-kNrUw-u9nMN-ftzKE-zn33L | 14/15/2 | 85.0 | 1.02 | 2026-06-22 19:33:26 · 28m 47s | |
| CSGO-6Uooa-Nx7rP-f62Sh-kDNtV-75mAL | 21/19/7 | 94.5 | 1.31 | 2026-06-22 18:50:52 · 39m 27s | |
| CSGO-ehNsX-QfoGH-HbbcO-R6nit-n2ohH | 19/18/3 | 89.1 | 1.14 | 2026-06-22 18:12:20 · 35m 46s | |
| CSGO-ejpCf-zMvFu-WLdvo-sbyhE-V9jbN | 27/10/3 | 156.1 | 2.34 | 2026-06-20 07:34:29 · 22m 34s | |
| CSGO-WPXmf-SnkqU-EvON6-boYH9-AL4VH | 21/17/6 | 116.6 | 1.54 | 2026-06-17 20:15:03 · 32m 58s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.