insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
27
TeamDocks
our rating
Best match
8–15 · 0.66
Mirage · peak rating
Matches analysed
2 · 0.63 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.59 · Weak
HS % 52.8% · Normal
Spray Control 57.6 · Normal
Preaim 10.0° · Weak
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
27
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
27
our skill index
Ø Rating
0.63
Ø K/D
0.59
Ø ADR
61.3
Ø KAST
51.3%
Ø HS
52.8%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
0%
Ø Kill Distance
19.3m
Duel & utility signals
Ø Utility Dmg
44
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$2,481
post-buy, per round
Full-buy Win
20%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

27
050100
Impact Rating3ADR30KAST4K/D0Headshot %66Spray Control58Counter-Strafe84Flash Quality37
Counter-Strafe 84
10% weight +8.0
Spray Control 57.6
11% weight +6.6
Headshot % 52.8%
8% weight +5.0
ADR 61.3
14% weight +4.3
Flash Quality 37%
5% weight +1.8
Impact Rating 0.63
27% weight +0.8
KAST 51.3%
14% weight +0.6
K/D 0.59
11% weight +0.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.