76561198077844031
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-7%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-7.6%Peak single-match outcome anomaly 43/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 13 analyzed matches reads as variance, not a pattern.
Avg K/D 1.47 across 13 of our matches (penalty scales above 1.4)
4.5% of kills through walls across 13 analyzed matches (penalty scales above 4%)
3% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 13 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-ryWWs-MxUwq-Cbqij-xVtyj-Z5O3A | 22/15/14 | 106.6 | 1.55 | 2026-07-05 17:44:13 · 35m 34s | |
| CSGO-tNRUV-un8xm-fShLn-m5B8k-iP5mA | 19/13/3 | 94.5 | 1.40 | 2026-07-05 17:08:47 · 32m 22s | |
| CSGO-xYfoX-WXRBH-sukcO-QN4r9-3yTaK | 18/16/3 | 119.1 | 1.39 | 2026-07-05 13:49:03 · 23m 51s | |
| CSGO-7fW6q-BzSG8-Hi37j-qHBxu-y2DVF | 22/15/1 | 104.9 | 1.44 | 2026-07-05 13:17:40 · 27m 21s | |
| CSGO-fHZTE-eZW9b-G6Dzc-XpPjq-PNv5G | 18/16/4 | 92.3 | 1.18 | 2026-07-05 12:34:54 · 36m 28s | |
| CSGO-7Uqaz-3N8iq-hPOXv-xh9Z9-EBMsE | 20/17/4 | 89.6 | 1.38 | 2026-07-05 12:06:29 · 25m 38s | |
| CSGO-TEbjM-sTsBq-rLJSa-kbWrU-uFqqK | 14/16/2 | 77.2 | 1.01 | 2026-06-29 19:42:34 · 26m 32s | |
| CSGO-BVwkL-zJxTi-67snj-mhOXd-8EAkE | 27/9/4 | 125.6 | 2.10 | 2026-06-29 16:47:12 · 29m 48s | |
| CSGO-yFw28-UJHdX-X4qtW-xTuxC-KKoJN | 21/13/5 | 109.5 | 1.46 | 2026-06-25 18:50:41 · 30m 48s | |
| CSGO-vsajL-EwfrL-dvbF8-5bZcJ-fnnYF | 8/16/6 | 68.3 | 0.78 | 2026-06-24 18:52:26 · 26m 1s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.