Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-ApxPR-UCp2U-H9qLs-yQxTi-qESyL | 24/17/5 | 118.4 | 1.56 | 2026-07-03 20:11:47 · 40m 38s | |
| CSGO-vFqxA-yefTm-edfMD-WHmJ5-6UwsP | 5/14/3 | 39.1 | 0.36 | 2026-06-28 19:51:59 · 23m 3s | |
| CSGO-wDt8k-GSMYM-AYV6U-8wi5f-SEKLH | 13/6/2 | 64.7 | 1.47 | 2026-06-28 19:20:58 · 23m 58s | |
| CSGO-XocE7-n7aFf-DcXjh-kXtLt-8MEKO | 18/13/2 | 75.4 | 1.35 | 2026-06-28 12:48:49 · 30m 3s | |
| CSGO-U25oz-h6x3S-NEiWS-LDD7b-k6siB | 13/11/8 | 93.0 | 1.32 | 2026-06-28 12:02:19 · 23m 39s | |
| CSGO-HBo6F-69fLn-uQvfU-frivj-WEDVF | 16/4/5 | 93.4 | 1.86 | 2026-06-28 11:32:45 · 21m 26s | |
| CSGO-hrWiy-zULYW-oRHr2-xCOtr-7h3RG | 14/16/3 | 57.7 | 0.80 | 2026-06-28 10:14:09 · 33m 21s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.