Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-7qjSK-vBYVb-LxGHx-SczG3-DVSVP | 11/15/3 | 85.6 | 0.91 | 2026-07-02 19:25:36 · 28m 48s | |
| CSGO-GcXnU-fKpWo-y7VtF-zDWpF-2T88F | 23/12/6 | 99.3 | 1.55 | 2026-07-02 18:38:37 · 37m 44s | |
| CSGO-kDORE-yVxZ3-4WVwQ-qb3Bz-52DVF | 22/22/9 | 97.8 | 1.39 | 2026-06-30 19:06:09 · 38m 58s | |
| CSGO-GLr6k-et94s-EEEL7-aAWYa-4jmMC | 20/19/6 | 103.8 | 1.29 | 2026-06-30 18:18:26 · 36m 29s | |
| CSGO-tSSA7-cmCw7-Xtdtq-LYfde-m46KQ | 17/19/6 | 83.1 | 1.16 | 2026-06-28 13:06:48 · 40m 20s | |
| CSGO-QvaaJ-oHfhM-pzmzk-5fzYb-4jmMC | 13/17/4 | 88.4 | 0.89 | 2026-06-26 17:13:58 · 31m 32s | |
| CSGO-eAUKd-dzBAa-QG5or-6LpiK-zwJoD | 16/15/3 | 70.0 | 1.06 | 2026-06-21 19:43:20 · 30m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.