Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-bFCZf-JU67x-f9FaW-PE6YG-CKxbE | 23/11/5 | 105.6 | 1.76 | 2026-07-03 23:32:43 · 37m 26s | |
| CSGO-6JGT2-qJ5A2-s3Xqo-WbjEW-TGwPB | 12/15/3 | 71.4 | 0.85 | 2026-07-02 11:36:18 · 30m 25s | |
| CSGO-sWK7b-5pYWe-87Fom-5LyNv-O3SyL | 11/14/4 | 51.2 | 0.78 | 2026-06-26 21:10:07 · 43m 0s | |
| CSGO-d8KUw-546YB-LOvpb-cQRTZ-QFJPJ | 3/12/1 | 37.0 | 0.18 | 2026-06-24 12:46:38 · 22m 13s | |
| CSGO-vniS7-FfZ73-FYr3U-neHpi-uipNO | 6/5/0 | 60.3 | 1.03 | 2026-06-24 12:32:09 · 11m 34s | |
| CSGO-J94cD-RB4bU-AtJt6-jSZ6d-YjEuA | 10/14/1 | 53.5 | 0.66 | 2026-06-20 21:22:08 · 26m 44s | |
| CSGO-NLuHD-k24j2-xCXyx-Gct7a-C6mAL | 12/14/6 | 76.3 | 1.03 | 2026-06-20 15:00:43 · 36m 47s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.