Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-dHrvP-OpJXA-nQK2R-LU8CO-cHLHA | 3/17/3 | 39.2 | 0.17 | 2026-07-06 20:49:30 · 25m 29s | |
| CSGO-aP7We-4JAso-BJY3A-VoUMt-yCfyC | 12/17/12 | 72.1 | 1.04 | 2026-07-06 17:50:28 · 39m 17s | |
| CSGO-r7Dw4-vOJHZ-JpXuJ-aVc5Y-CRh8E | 12/13/2 | 95.4 | 1.15 | 2026-07-05 19:05:45 · 19m 18s | |
| CSGO-bjoLe-QVWpu-dYvbn-Nn8aL-5b9eD | 5/13/4 | 62.5 | 0.47 | 2026-07-04 21:19:52 · 17m 7s | |
| CSGO-LveCU-HLvmf-tQmjG-D7kPV-TGwPB | 12/13/5 | 68.7 | 1.03 | 2026-07-04 20:43:34 · 29m 37s | |
| CSGO-C9FTF-UDzBt-NjmZL-2UcWs-UXOYE | 20/18/6 | 95.4 | 1.20 | 2026-07-02 20:04:33 · 36m 43s | |
| CSGO-4iYPZ-RTEde-K69xm-oFFuu-KNc7L | 31/17/9 | 119.5 | 1.86 | 2026-06-28 19:07:23 · 38m 1s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.