Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-VPDZi-VPi2T-boZ9N-CnNAH-Yo9aC | 15/19/5 | 76.8 | 0.90 | 2026-06-30 15:08:08 · 34m 45s | |
| CSGO-mTJrr-CfYEn-hXuZ7-m2B6c-RtTGQ | 12/19/6 | 68.0 | 0.78 | 2026-06-27 20:08:58 · 31m 35s | |
| CSGO-aPjDK-GuRyq-FdxSN-6qQzP-qaChP | 16/19/7 | 90.8 | 1.05 | 2026-06-25 17:56:40 · 43m 9s | |
| CSGO-OPTiV-A4Pra-29X6b-CSBzE-zdTnB | 22/11/2 | 100.5 | 1.69 | 2026-06-24 19:35:55 · 30m 41s | |
| CSGO-C38tw-NeZbS-tjtfq-Oky7F-moyHL | 24/14/4 | 113.4 | 1.56 | 2026-06-23 13:38:59 · 34m 12s | |
| CSGO-rutmE-jp9r2-2DOwR-ybaBq-AhnEM | 13/14/5 | 56.2 | 1.14 | 2026-06-21 17:35:48 · 31m 2s | |
| CSGO-MWHKQ-p8hUO-dnmAj-49ZVM-A8wwQ | 13/12/4 | 65.3 | 1.08 | 2026-06-20 21:55:59 · 26m 58s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.