Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-rbnRG-yM6jH-PL8Rr-wVBc3-LWzfF | 12/14/5 | 92.6 | 1.07 | 2026-07-04 19:14:35 · 28m 57s | |
| CSGO-JnWob-Ta9S8-KbLaV-9F8t5-9AMsE | 36/19/5 | 122.2 | 1.75 | 2026-07-04 17:04:18 · 49m 2s | |
| CSGO-hf2sx-4mRTo-UeYQf-FGiJt-BDQqJ | 9/15/2 | 58.5 | 0.68 | 2026-07-03 01:28:49 · 22m 26s | |
| CSGO-rMCkX-aZbeX-uD3pU-E7JqK-ScHLH | 20/20/12 | 90.2 | 1.22 | 2026-07-02 17:22:59 · 47m 18s | |
| CSGO-tajw3-E9YnA-bWB2c-Qbr8e-DQbEC | 20/16/5 | 99.1 | 1.44 | 2026-07-02 12:23:33 · 31m 30s | |
| CSGO-whGz8-KVDNw-U3HzW-6betr-bNmkP | 19/18/8 | 95.4 | 1.29 | 2026-06-25 07:00:11 · 37m 44s | |
| CSGO-oUbmx-mKmdf-FNpaJ-a9aBG-bTsdA | 5/14/2 | 51.4 | 0.33 | 2026-06-25 05:24:48 · 21m 49s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.