Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-f7va6-FuUf8-bYqjB-6iMhU-yGafE | 4/16/3 | 24.8 | 0.20 | 2026-06-21 13:39:38 · 34m 28s | |
| CSGO-8yJAK-QW26q-QPvm8-8M7xb-25TCP | 4/17/4 | 29.1 | 0.25 | 2026-06-21 13:03:55 · 32m 36s | |
| CSGO-5xnAD-Rdhpx-rjEVa-YWUwT-nwAAA | 8/19/7 | 50.3 | 0.52 | 2026-06-20 21:35:51 · 32m 53s | |
| CSGO-3krEO-Sqijr-bBBJt-sbPqO-3HZkF | 12/14/1 | 68.0 | 0.87 | 2026-06-18 19:25:59 · 34m 9s | |
| CSGO-F7mKM-LiynD-QXyWG-cT7Ye-PupJN | 10/16/4 | 59.6 | 0.77 | 2026-06-18 18:47:53 · 27m 38s | |
| CSGO-NX3os-CB8aR-9xfY6-BkK2w-hNRhG | 16/17/2 | 57.8 | 1.00 | 2026-06-17 19:45:59 · 36m 38s | |
| CSGO-FCmmW-AASOF-nioHL-9SnoL-Lbj9Q | 8/15/4 | 54.8 | 0.65 | 2026-06-17 19:10:44 · 28m 53s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.