76561198071521630
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
0%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Ban History
-4%Base penalty -40% × age weight 0.1 (11y old ban)
Our Own Match Data
-5.1%Peak single-match outcome anomaly 35.2/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 9 analyzed matches reads as variance, not a pattern.
56% of analyzed matches had a 1.5+ K/D — consistent domination across a real sample
4.3% of kills through walls across 9 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 10 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-3yKdF-XdQzS-4DtY3-BtJr8-ipxMM | 5/10/0 | 49.5 | 0.31 | 2026-07-02 09:12:19 · 9m 42s | |
| CSGO-r8zyU-7Zwmn-DqEjo-VndFE-OycBN | 28/15/5 | 134.7 | 1.95 | 2026-06-30 16:46:51 · 32m 20s | |
| CSGO-SKBxk-EvCmX-TeeY3-7LEEt-BD6mA | 11/16/4 | 64.1 | 0.76 | 2026-06-30 16:17:34 · 24m 48s | |
| CSGO-qJRTK-OTCjJ-fcq2W-EsyTB-KUGnK | 7/13/3 | 70.8 | 0.57 | 2026-06-30 15:51:41 · 21m 20s | |
| CSGO-MchWE-5x8zE-Epdze-tPGzd-PupJN | 12/24/5 | 59.0 | 0.61 | 2026-06-22 20:11:01 · 45m 38s | |
| CSGO-kFaSA-evuWP-zPZb8-nMzi4-wLPYE | 26/9/6 | 119.5 | 1.91 | 2026-06-22 19:31:26 · 36m 54s | |
| CSGO-HYByP-7XVzY-JoKn4-ZQhRe-5OxDK | 27/18/4 | 109.2 | 1.64 | 2026-06-19 22:55:20 · 37m 34s | |
| CSGO-LSKrM-dYKYi-ziej7-vYZuk-AEVjM | 20/16/7 | 87.2 | 1.28 | 2026-06-19 22:22:57 · 28m 26s | |
| CSGO-fHEv3-KaJWd-s4i3v-CZqZ9-LdNEL | 34/21/11 | 120.3 | 1.70 | 2026-06-19 21:22:24 · 49m 5s | |
| CSGO-jSqSP-YVk8X-kO7MY-E8PcK-CxhaB | 20/13/5 | 104.3 | 1.50 | 2026-06-19 20:44:08 · 35m 19s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.