76561198071455371
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-29%Peak single-match outcome anomaly 50.4/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Avg K/D 2.36 across 7 of our matches (penalty scales above 1.4)
86% of analyzed matches had a 1.5+ K/D — consistent domination across a real sample
4.5% of kills through walls across 7 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 7 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-6BPtJ-3wtab-tVHMF-wQJdE-BynUE | 22/14/5 | 110.8 | 1.63 | 2026-07-03 01:53:45 · 36m 37s | |
| CSGO-rTaZn-WoW9s-Qc4Gs-sZbvi-uipNO | 20/17/3 | 90.1 | 1.28 | 2026-07-03 01:53:45 · 34m 48s | |
| CSGO-KnmMZ-YX9or-Tn3sB-p7XCw-QMqBE | 23/13/1 | 132.9 | 1.68 | 2026-06-29 12:33:38 · 29m 27s | |
| CSGO-zE5mV-RjRaE-SpWkV-V2i2r-724BO | 24/6/3 | 136.4 | 2.25 | 2026-06-28 22:28:00 · 25m 39s | |
| CSGO-SktZb-7HWoJ-WqF9M-TGEza-Y6TvD | 25/13/2 | 135.5 | 1.93 | 2026-06-28 21:41:13 · 29m 17s | |
| CSGO-LdZB4-yKLA3-psWmL-OZJFG-CKxbE | 18/4/3 | 171.8 | 2.64 | 2026-06-28 21:12:47 · 17m 20s | |
| CSGO-dKShz-OeYmw-WcRi8-4tyTu-bhUzE | cs_alpine |
25/16/6 | 109.6 | 1.60 | 2026-06-25 16:02:51 · 35m 3s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.