Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-wn38K-a4Hpf-HN4a5-9iFFa-4jmMC | 16/14/7 | 81.1 | 1.31 | 2026-07-04 19:08:24 · 34m 42s | |
| CSGO-PDhUd-DLqhM-MdxDf-4WxPu-4f4NF | 13/16/7 | 70.9 | 1.04 | 2026-07-04 18:34:56 · 29m 44s | |
| CSGO-ySPTx-Qk6dW-LdbHd-Bf3zZ-NGXbD | 8/14/3 | 72.9 | 0.67 | 2026-06-28 18:19:13 · 23m 19s | |
| CSGO-4Etdb-xFvGR-CLj7y-Z76qH-VdvLA | 13/16/4 | 69.8 | 1.02 | 2026-06-25 19:01:37 · 31m 45s | |
| CSGO-qZSwr-HMs5u-VqoDa-53KTh-kOijD | 16/14/6 | 83.9 | 1.18 | 2026-06-25 18:23:50 · 34m 9s | |
| CSGO-EjviG-uKzUa-D7mut-k7GOe-k4yUO | 21/7/4 | 118.9 | 1.88 | 2026-06-25 17:37:58 · 27m 38s | |
| CSGO-Uxb5o-Boc2R-QoARt-HNnWH-kc6uC | 9/16/5 | 70.9 | 0.72 | 2026-06-07 18:29:58 · 28m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.