Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-JGBJL-wNFDr-Oc2yM-rr7Hp-bXEFN | 14/25/9 | 66.4 | 0.70 | 2026-06-30 19:44:11 · 48m 4s | |
| CSGO-osMMr-zMSwU-oVFt3-pcRZA-NVunC | 15/21/10 | 66.4 | 0.92 | 2026-06-30 18:40:35 · 56m 54s | |
| CSGO-Wd8TF-isx8k-SLOPV-9qUZ8-xU7CH | 9/14/2 | 69.9 | 0.64 | 2026-06-26 21:20:47 · 27m 49s | |
| CSGO-uPmkq-pJFh8-ywTx4-Q4KDf-CY5dK | 13/11/3 | 64.3 | 1.21 | 2026-06-26 20:44:22 · 30m 31s | |
| CSGO-Vo3ko-RJXRC-s2jZ3-A6eFG-wwqVQ | 14/14/7 | 90.8 | 1.21 | 2026-06-26 20:08:24 · 28m 27s | |
| CSGO-s8Em8-Yc9Dv-PRPEy-m9ACZ-FQSuK | 16/20/7 | 75.5 | 1.07 | 2026-06-26 19:31:54 · 33m 57s | |
| CSGO-Mh48o-H2nOS-fdMv8-W4Hsm-DiRFE | 18/9/6 | 95.4 | 1.65 | 2026-06-15 18:11:52 · 28m 14s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.