Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-dkJnf-7zDxU-XNO4s-4LG5o-6CQqJ | 16/8/4 | 90.8 | 1.58 | 2026-07-01 17:33:48 · 28m 33s | |
| CSGO-XD8UJ-tFftO-evi9v-OUW38-dAoQD | 15/17/3 | 72.8 | 0.95 | 2026-06-24 18:15:36 · 30m 10s | |
| CSGO-wK5yB-P2rhd-YdqL2-FKpXA-ryjjD | 22/19/7 | 93.4 | 1.34 | 2026-06-24 17:32:08 · 33m 30s | |
| CSGO-SuXxn-zihZR-j5h99-mOWLt-yCfyC | 18/11/8 | 100.2 | 1.55 | 2026-06-24 16:59:14 · 28m 21s | |
| CSGO-zxdrv-f8cAq-XXKNm-ibNSp-XsONN | 28/14/7 | 106.4 | 1.73 | 2026-06-10 21:21:25 · 32m 25s | |
| CSGO-kbmtu-N6E47-nkrOD-zsZD4-czQqJ | 19/15/3 | 94.9 | 1.39 | 2026-06-10 20:49:08 · 30m 18s | |
| CSGO-8tMMZ-LuoDx-WwNbR-XVv2D-GpWjM | 27/14/4 | 106.1 | 1.68 | 2026-06-10 20:06:01 · 41m 3s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.