Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-xLinv-fFpCu-kMGwf-HSZxz-DVSVP | 17/16/9 | 113.1 | 1.40 | 2026-07-02 18:20:56 · 33m 55s | |
| CSGO-uiAji-3CYbR-ooCt9-dKYZO-ZbaEC | 13/15/4 | 70.5 | 1.02 | 2026-07-02 17:48:58 · 28m 49s | |
| CSGO-ArtDe-bxAr2-d4iQ4-Pjndh-6tZpG | 12/16/3 | 68.1 | 0.93 | 2026-06-30 19:19:31 · 26m 41s | |
| CSGO-Oeh5Q-ZGkN5-YKaoP-xc2bC-fUxXD | 14/14/3 | 79.9 | 1.00 | 2026-06-30 18:38:03 · 27m 47s | |
| CSGO-iGopH-9FRJE-okeSB-O6QEv-zhJaA | 19/19/10 | 101.9 | 1.27 | 2026-06-30 17:53:07 · 41m 46s | |
| CSGO-QcZhV-faQuz-Mw9qr-V9hDi-htRBD | 18/17/3 | 95.5 | 1.25 | 2026-06-22 20:29:12 · 31m 1s | |
| CSGO-zqXpw-Xj9o6-dRi3E-YNn6Y-oF7yD | 30/24/9 | 114.8 | 1.48 | 2026-06-22 19:33:26 · 52m 42s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.