Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-bfMu4-NrEPP-La8Kd-QQC87-2TryM | 11/19/6 | 62.7 | 0.77 | 2026-07-02 20:18:05 · 39m 23s | |
| CSGO-nhtK6-C9LvO-qr3sF-7sOD5-cpxMM | 21/21/10 | 79.8 | 1.17 | 2026-06-25 19:55:52 · 56m 2s | |
| CSGO-bGZ8e-VbmP7-SEhwa-5fQZT-uQJLH | 30/18/5 | 109.1 | 1.69 | 2026-06-21 19:32:54 · 48m 44s | |
| CSGO-8fmZx-yYZtf-4TYLm-FrkGS-QGU8N | 11/19/9 | 72.5 | 0.84 | 2026-06-21 18:49:08 · 37m 55s | |
| CSGO-oSAs5-ZukwA-5ZhLJ-WkvTe-tF7yD | 14/14/5 | 80.1 | 1.16 | 2026-06-17 19:19:23 · 33m 59s | |
| CSGO-aavy9-qWkzR-4yatx-GJ2Zb-KjNpP | 11/13/5 | 72.3 | 0.91 | 2026-06-13 21:36:38 · 30m 11s | |
| CSGO-cbhTo-kVKJv-yoRGt-4mBuZ-5ueiK | 24/17/7 | 79.8 | 1.30 | 2026-06-13 20:34:49 · 56m 2s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.