Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-wAw8B-eG2Vo-XyYVP-6oiNP-eHsyM | 21/15/2 | 105.5 | 1.54 | 2026-07-04 20:27:49 · 33m 32s | |
| CSGO-cFss3-ULuh8-A8U7w-YkCSx-wr74E | 13/21/5 | 72.9 | 0.74 | 2026-07-04 18:37:43 · 40m 57s | |
| CSGO-tHUPj-6Vuno-OwYoV-fnmJG-t9XDJ | 11/12/9 | 80.3 | 1.11 | 2026-07-04 18:02:03 · 30m 23s | |
| CSGO-8xjz7-amKHn-Zn3E4-ANSRF-wyjjD | 13/25/4 | 54.2 | 0.57 | 2026-07-03 19:19:55 · 53m 28s | |
| CSGO-r2meF-niqSM-9Eo2U-XOaKT-n6iPK | 19/23/5 | 78.1 | 1.00 | 2026-06-28 18:47:08 · 44m 41s | |
| CSGO-SiBqK-MxsvG-oYt64-rMhQO-m7oJN | 7/17/0 | 35.5 | 0.40 | 2026-06-25 21:39:04 · 34m 32s | |
| CSGO-FQMBV-tR26J-uGhDZ-8M9Sh-LkBAA | 11/16/2 | 55.2 | 0.68 | 2026-06-25 21:02:41 · 33m 2s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.