Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zMUvD-DuRpz-5aUXx-FdZpy-t2uWK | 18/15/3 | 65.5 | 1.09 | 2026-07-03 21:42:05 · 49m 20s | |
| CSGO-zXWhL-y2U8s-nVS5F-ZKX8t-KiX5F | 16/15/7 | 70.0 | 1.14 | 2026-07-03 20:47:51 · 44m 33s | |
| CSGO-QQWX4-3PpoC-Kv6Wj-tWJSe-wsvoO | 24/12/5 | 117.7 | 1.91 | 2026-07-03 20:13:52 · 30m 34s | |
| CSGO-WSx76-FT8Y8-h3VOn-32v5L-mSjGH | 21/20/7 | 78.6 | 1.15 | 2026-07-03 19:04:02 · 51m 19s | |
| CSGO-HuwoB-tyU4i-2HeuV-38y34-mAd7L | 15/20/7 | 77.7 | 0.92 | 2026-06-15 20:11:02 · 40m 19s | |
| CSGO-72xSq-eJTOs-7SsS3-WqDJR-awkMC | 4/15/4 | 34.4 | 0.31 | 2026-06-15 19:35:35 · 24m 42s | |
| CSGO-oVCJ2-Sv5Ep-9yv9j-ZPZex-8zxHL | 13/18/5 | 77.7 | 0.97 | 2026-06-15 18:56:16 · 36m 35s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.