76561198065662997
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend Β· last 2 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-bjU8A-yxFrr-FVrbW-szdrj-HY5dK | 21/17/4 | 97.2 | 1.25 | 2026-06-25 13:59:45 Β· 41m 18s | |
| CSGO-sRkUK-z8Lhf-SqM9P-5FW2c-9EacP | 7/12/4 | 60.7 | 0.77 | 2026-06-23 00:20:23 Β· 26m 2s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.