Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-u9LsL-GvVcf-Fk2hC-Lh9vh-WtTGQ | 13/5/6 | 90.9 | 1.69 | 2026-07-07 08:49:55 · 21m 38s | |
| CSGO-Bj6bU-4LCzu-iZSSi-m6qpX-BRaJD | 17/18/11 | 84.5 | 1.18 | 2026-07-07 08:13:47 · 32m 12s | |
| CSGO-Die9S-nr2wa-vwamk-JMnW8-aUPRO | 16/8/6 | 112.9 | 1.65 | 2026-07-07 07:47:55 · 19m 50s | |
| CSGO-fX3jk-d74ek-sysCz-iY3i5-wAw5G | 18/19/4 | 79.1 | 0.98 | 2026-06-29 08:57:56 · 33m 18s | |
| CSGO-NYSUi-PTaoU-pQuOj-Q2QA2-5qk2H | 16/17/7 | 85.2 | 1.15 | 2026-06-29 08:32:31 · 23m 45s | |
| CSGO-vJBhQ-r3hVH-7bon5-VMvSp-H3MAK | 11/15/6 | 84.9 | 0.92 | 2026-06-29 08:09:52 · 19m 41s | |
| CSGO-njUeh-MsWDz-bYJqw-NjJaP-P8o3B | 18/19/8 | 95.1 | 1.14 | 2026-06-29 07:34:37 · 33m 51s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.