Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-DcbG4-GqYTe-sw9JX-VmJzA-jTiLJ | 18/14/4 | 74.8 | 1.28 | 2026-07-07 20:22:56 · 33m 33s | |
| CSGO-UWnqq-5ZiRS-ApiWK-4qLBr-jhLfN | 12/11/4 | 77.4 | 1.11 | 2026-07-03 22:44:37 · 27m 12s | |
| CSGO-pLkeO-5EPWM-SB4Pt-tZ6Pc-k6siB | 17/10/4 | 93.7 | 1.49 | 2026-07-03 22:02:59 · 33m 12s | |
| CSGO-b6jJb-5eeto-jEEhO-89qNA-FBMsE | 14/24/9 | 55.6 | 0.73 | 2026-07-03 21:02:47 · 49m 51s | |
| CSGO-YXXo8-KC39O-pRQ8d-5URYU-Pa7WB | 24/18/5 | 93.9 | 1.30 | 2026-07-03 20:06:54 · 44m 26s | |
| CSGO-UoScH-FiQtA-yc5he-xaQv3-teeVG | 18/15/5 | 89.4 | 1.27 | 2026-06-25 20:14:44 · 37m 38s | |
| CSGO-JLcir-s3ohJ-Sri88-Hu362-Sf78F | 14/18/5 | 70.8 | 0.90 | 2026-06-14 20:25:39 · 45m 41s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.