Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-4nDEi-cEYCm-sz3ub-pqYw3-WWPUD | 14/17/8 | 77.6 | 0.99 | 2026-07-01 20:06:19 · 41m 0s | |
| CSGO-H64Ff-CJDyH-C2eDB-utUuu-sNjeC | 27/14/0 | 118.0 | 1.73 | 2026-06-29 20:49:01 · 40m 32s | |
| CSGO-8EVHj-8DO58-dXHW2-AOhfX-oQtWK | 19/19/7 | 98.6 | 1.16 | 2026-06-29 20:10:09 · 36m 15s | |
| CSGO-x3sZw-Byner-iUXfv-nQjk5-6UwsP | 13/17/8 | 85.4 | 0.99 | 2026-06-29 19:30:15 · 28m 42s | |
| CSGO-RxUQZ-ySRw2-L5tMZ-eQwXC-5o8vO | 28/17/5 | 119.3 | 1.66 | 2026-06-29 18:52:53 · 34m 1s | |
| CSGO-VTcBo-R6b9B-bNykQ-3onGi-LPGCF | 14/15/4 | 69.6 | 0.94 | 2026-06-29 18:16:11 · 33m 45s | |
| CSGO-hqQZ2-ADNLP-SKZ6v-JKKoR-WmPhG | 22/24/8 | 79.8 | 1.09 | 2026-06-29 17:14:10 · 54m 55s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.