Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-vKxVo-6fNOR-qyFxD-Sahee-hOGSQ | 11/14/3 | 88.9 | 0.95 | 2026-07-06 20:16:20 · 24m 42s | |
| CSGO-kpDUW-VAsJP-CAVaT-8YtBi-2NKDR | 8/17/5 | 61.8 | 0.63 | 2026-07-06 17:50:28 · 30m 26s | |
| CSGO-QSCRj-hQQbN-mJ5Fi-2R3oq-aXnMC | 12/10/4 | 73.9 | 1.23 | 2026-07-06 17:19:48 · 26m 59s | |
| CSGO-SVdxZ-GxAkS-UYMsf-SyQrs-xCZAB | 11/15/1 | 62.9 | 0.82 | 2026-07-06 16:54:24 · 21m 9s | |
| CSGO-c7xPX-tYtOU-y39dt-VASKt-8MEKO | 15/12/5 | 91.4 | 1.29 | 2026-07-04 18:59:55 · 36m 35s | |
| CSGO-8sjD8-N7vYs-hTmui-EEv7o-UO8nM | 12/14/3 | 70.2 | 0.87 | 2026-06-24 16:26:43 · 22m 18s | |
| CSGO-jFWtQ-JCGZ9-hyh5K-YQYZx-OfX2Q | 22/18/3 | 95.0 | 1.26 | 2026-06-24 15:33:57 · 35m 34s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.