Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
HS Accuracy20.2% · Normal
Accuracy (spotted)38.8% · Slightly Sus
Spray Accuracy45.0% · Slightly Sus
Counter-Strafing80.4% · Normal
Preaim9.5° · Weak
Time to Damage556ms · Normal
database
TeamDocks Match Data
1 matches · our own demo analysis
Performance
TD Rating
—
our skill index
Ø Rating
0.85
Ø K/D
0.82
Ø ADR
65.8
Ø KAST
58.3%
Ø HS
57.1%
Kill-level signals
Wallbang Kills
—
Smoke Kills
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Ø Kill Distance
15.6m
Duel & utility signals
Ø Utility Dmg
73
HE + molotov, per match
Ø Equip Value
$3,619
post-buy, per round
Full-buy Win
54.5%
rounds won on a full buy
Wallbang/smoke/distance signals need at least 2 of this player's matches processed with kill-level analysis - will fill in as more of their matches get analyzed.
verified_user
Trust Breakdown
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
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No positional data for this player yet.
sports_martial_arts
Mechanics
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
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group
Friends Network
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.