Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-j9HSE-OWpeN-LUBHV-KBj9z-CLtCQ | 20/17/2 | 81.3 | 1.20 | 2026-07-05 14:22:22 · 41m 49s | |
| CSGO-4xUYR-5fcX7-fX87T-8eXVb-ckKoD | 6/9/0 | 64.9 | 0.67 | 2026-07-04 18:53:59 · 13m 47s | |
| CSGO-ZKWps-Upuwt-LhrjS-j7Yhe-YjEuA | 12/10/2 | 60.8 | 1.03 | 2026-06-27 20:56:44 · 29m 58s | |
| CSGO-qxHGa-waMEZ-wNHNW-NMVTn-qhjTL | 24/16/8 | 115.9 | 1.56 | 2026-06-26 20:54:14 · 36m 52s | |
| CSGO-nYUXA-nXUUP-NayNy-adV6N-GHcVG | 13/7/7 | 85.4 | 1.51 | 2026-06-21 21:08:22 · 17m 19s | |
| CSGO-h22bA-EYr5v-Y5RaK-PiVDA-zUD3J | 18/15/2 | 95.8 | 1.16 | 2026-06-19 14:51:01 · 33m 59s | |
| CSGO-9sBmZ-fJTrO-wns7b-OznTF-59qBE | 15/19/4 | 77.8 | 0.84 | 2026-06-11 17:29:39 · 32m 46s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.