Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-N6ffb-fTpDt-kUmLO-Atb2w-VCZQM | 10/16/3 | 59.7 | 0.82 | 2026-06-26 22:29:23 · 31m 39s | |
| CSGO-u2yFZ-8YZNZ-y7JdG-fJVm3-O2GGG | 10/11/5 | 49.1 | 0.97 | 2026-06-26 21:47:47 · 36m 33s | |
| CSGO-a2Adq-vdDwL-CxDhC-tvRwe-wjNYE | 11/17/2 | 63.1 | 0.77 | 2026-06-26 20:22:03 · 30m 11s | |
| CSGO-mXJPy-Ox4Nz-HyCH2-srD3k-dhLfN | 14/12/4 | 81.4 | 1.34 | 2026-06-26 15:52:56 · 36m 55s | |
| CSGO-TrGTa-3FNsq-D4ZFc-embv9-Ty3xK | 13/18/6 | 57.0 | 0.91 | 2026-06-26 15:09:06 · 40m 10s | |
| CSGO-Nsvys-dJyaV-9RwQJ-H3uk8-2TryM | 7/17/2 | 57.0 | 0.51 | 2026-06-26 14:25:36 · 33m 45s | |
| CSGO-ukPkN-JFicf-XzT2o-sbze9-bUVGQ | 11/15/5 | 53.2 | 0.72 | 2026-06-26 13:47:15 · 34m 56s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.