76561198058470324
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-3.8%Peak single-match outcome anomaly 9.6/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
9.8% of kills through smoke (penalty scales above 8%)
TeamDocks rating & ADR trend · last 6 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-sXYOd-oV4rw-4c64n-QWhSL-pwzpH | 13/16/6 | 74.8 | 1.01 | 2026-07-05 12:41:00 · 32m 18s | |
| CSGO-SNjmO-eJtvv-rY8sR-xJ5TA-3oZEC | 4/16/3 | 33.8 | 0.31 | 2026-06-30 07:12:12 · 25m 13s | |
| CSGO-Sdfzd-8UFEK-hbcZi-PFyeq-jhLfN | 4/2/1 | 63.8 | 1.29 | 2026-06-30 06:57:39 · 8m 59s | |
| CSGO-pBscz-A2jxT-qHibf-Rv899-7dKTK | 11/17/6 | 63.1 | 0.78 | 2026-06-28 19:22:15 · 37m 28s | |
| CSGO-QeH5d-cAqwK-RamVh-WZ8wJ-CSWsO | 7/16/7 | 53.2 | 0.54 | 2026-06-14 12:51:08 · 30m 36s | |
| CSGO-SeLjv-3ZBSL-AfsEn-AO9wc-otB3J | 6/13/1 | 54.7 | 0.50 | 2026-06-09 04:51:02 · 27m 56s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.