insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
35
TeamDocks
our rating
Best match
10–16 · 0.82
Inferno · peak rating
Matches analysed
2 · 0.79 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.60 · Weak
HS % 45.0% · Normal
Spray Control 54.0 · Weak
Preaim 4.1° · Suspicious
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
35
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
35
our skill index
Ø Rating
0.79
Ø K/D
0.6
Ø ADR
59.3
Ø KAST
70.8%
Ø HS
45%
Kill-level signals
Wallbang Kills
4%
Smoke Kills
16%
Ø Kill Distance
15.8m
Duel & utility signals
Opening Duel Win
27.3%
3–8 openings
Trade Kills
5
teammate deaths avenged
Ø Utility Dmg
51
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$4,155
post-buy, per round
Full-buy Win
51.6%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

35
050100
Impact Rating19ADR28KAST59K/D0Headshot %50Spray Control54Counter-Strafe66Flash Quality34
KAST 70.8%
14% weight +8.4
Counter-Strafe 66
10% weight +6.3
Spray Control 54
11% weight +6.2
Impact Rating 0.79
27% weight +5.1
ADR 59.3
14% weight +4.0
Headshot % 45%
8% weight +3.8
Flash Quality 34%
5% weight +1.6
K/D 0.6
11% weight +0.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.