Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-H29xT-3bvro-JbNkL-jEcvD-ox6iL | 18/16/2 | 82.5 | 1.24 | 2026-06-18 11:40:36 · 26m 11s | |
| CSGO-ms3rj-DtbXU-9ohVH-Y6OvT-j7xbE | 12/7/4 | 77.0 | 1.39 | 2026-06-16 20:46:39 · 20m 43s | |
| CSGO-YzaP3-kB3tk-toqcf-9OCLn-niyfF | 11/15/7 | 58.2 | 0.91 | 2026-06-16 20:04:29 · 40m 3s | |
| CSGO-LyEWs-xqoNG-8Y3Qk-weAre-FPGCF | 27/17/5 | 93.2 | 1.49 | 2026-06-16 19:28:24 · 31m 12s | |
| CSGO-bY3Np-nMWBf-hPhRC-YXHHX-vkSSH | 17/16/7 | 89.2 | 1.12 | 2026-06-16 16:33:05 · 31m 4s | |
| CSGO-St96y-jyATt-j8h4q-mDj9E-pTiLJ | 4/15/4 | 57.1 | 0.26 | 2026-06-16 16:05:15 · 20m 45s | |
| CSGO-KCWjy-8UaVd-JyPUx-sfS2f-tDDmQ | 14/16/3 | 68.8 | 0.98 | 2026-06-12 13:59:26 · 29m 16s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.