76561198052636018
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
TeamDocks rating & ADR trend · last 4 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-f7QyZ-W86uw-OOk3P-bt9AF-kyLwF | 13/16/4 | 65.2 | 0.94 | 2026-07-02 10:13:27 · 35m 24s | |
| CSGO-S6Sty-VuZYh-DYyUF-4NSkn-niyfF | 11/12/2 | 47.3 | 0.89 | 2026-07-02 09:34:39 · 29m 51s | |
| CSGO-eBauT-NqaP3-3uvJY-sbtqm-aiZtH | 9/12/3 | 72.5 | 0.83 | 2026-07-02 09:08:27 · 23m 33s | |
| CSGO-L9Jio-k5SGS-ETKki-OCCMz-KhMMB | 15/18/10 | 76.2 | 1.10 | 2026-07-02 08:13:53 · 39m 27s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.