Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-JaOKL-Jjb2O-6zE9t-RaRqG-zbZYO | 4/12/0 | 36.8 | 0.29 | 2026-07-05 04:45:22 · 20m 4s | |
| CSGO-QmiZb-5JRbm-e4fdp-mDp4a-jPocG | 1/13/1 | 29.5 | -0.19 | 2026-07-05 04:20:28 · 15m 53s | |
| CSGO-R9hE8-FqLV5-wVYMH-5xKe3-8LhWA | 15/18/5 | 77.0 | 0.98 | 2026-07-04 07:41:52 · 36m 6s | |
| CSGO-jeVet-8mJw5-fYLHK-wcZKS-TbCRE | 11/20/6 | 58.4 | 0.76 | 2026-07-04 06:57:53 · 38m 50s | |
| CSGO-nQKR3-iBiaR-djKEe-tGTVs-qrzED | 25/8/4 | 152.8 | 2.25 | 2026-07-04 06:17:24 · 27m 47s | |
| CSGO-id9ny-Hpp6e-3RYJm-8fK7n-3De4D | 20/19/7 | 78.8 | 1.28 | 2026-07-04 05:28:59 · 43m 31s | |
| CSGO-Nv9aa-EkXtE-WLTce-eOqjT-4kJ9P | 23/16/8 | 95.5 | 1.42 | 2026-06-21 06:20:39 · 42m 36s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.