Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-tHLPE-vpebM-2tLU8-HHhqF-FJiPK | 10/18/5 | 60.4 | 0.55 | 2026-06-27 13:13:32 · 24m 58s | |
| CSGO-cpht6-6OpZR-wFbNd-XPrEQ-PRqmJ | 10/17/5 | 60.6 | 0.79 | 2026-06-23 21:37:04 · 35m 19s | |
| CSGO-zz8xy-JWahb-bNMK5-4S2AU-x62NF | 13/13/6 | 88.7 | 1.14 | 2026-06-20 13:20:16 · 32m 6s | |
| CSGO-6LomE-wZtvk-KUc6p-2WCz2-Sf78F | 8/11/8 | 62.4 | 0.97 | 2026-06-18 10:36:27 · 30m 11s | |
| CSGO-eWbhu-CmvPb-YyR9t-aTpm7-VzZAB | 17/20/3 | 59.5 | 0.91 | 2026-06-17 18:47:50 · 46m 58s | |
| CSGO-V8mxt-ZZ3pG-qK7Ef-LqSro-4OEND | 9/18/5 | 57.9 | 0.72 | 2026-06-17 17:58:49 · 32m 33s | |
| CSGO-j5HG2-rLw5D-JGuh6-9XuWs-43JPJ | 16/18/3 | 70.7 | 0.93 | 2026-06-16 18:11:41 · 38m 3s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.