Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Zzi6E-zXrGB-TWWBw-MThJr-uhJaA | 16/9/4 | 116.1 | 1.59 | 2026-06-12 20:56:58 · 24m 32s | |
| CSGO-9XjQP-iZc3k-wKiyY-pYHjM-5RfCG | 10/5/1 | 66.6 | 1.34 | 2026-06-12 20:33:30 · 20m 27s | |
| CSGO-qXtcd-NUUwt-mYbaO-rWvVw-zhJaA | 24/19/6 | 99.3 | 1.42 | 2026-06-12 19:53:11 · 36m 35s | |
| CSGO-GONVW-dFvqk-xq9k6-5EEJk-TuOQC | 15/10/8 | 92.9 | 1.31 | 2026-06-12 19:19:35 · 28m 32s | |
| CSGO-ovLMj-mBRfA-t6SMw-XBDit-osMHA | 18/14/3 | 75.7 | 1.26 | 2026-06-12 18:40:51 · 30m 53s | |
| CSGO-LdiuZ-CvFNc-cWxxB-mbzOD-Yyv9H | 20/15/4 | 75.1 | 1.34 | 2026-06-11 17:31:09 · 35m 43s | |
| CSGO-JjfXt-tKBDj-RCvPD-mrjQe-GPN2G | 12/19/7 | 65.9 | 0.84 | 2026-06-11 16:54:04 · 28m 45s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.