76561198047216957

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76561198047216957

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dust2
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thera
train
anubis
mirage
ancient
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
34
TeamDocks
our rating
82
Aim
leetify
50
Positioning
leetify
66
Utility
leetify
Best match
10–19 · 0.73
Inferno · peak rating
Matches analysed
2 · 0.68 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.53 · Weak
HS % 62.5% · Slightly Sus
Spray Control 63.5 · Normal
Preaim 5.3° · Slightly Sus
Counter-Strafing 83.7% · Normal
Time to Damage 550ms · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
34
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
34
our skill index
Ø Rating
0.68
Ø K/D
0.53
Ø ADR
66.8
Ø KAST
61.9%
Ø HS
62.5%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
11.1%
Ø Kill Distance
15.8m
Duel & utility signals
Opening Duel Win
27.3%
3–8 openings
Trade Kills
5
teammate deaths avenged
Ø Utility Dmg
35.5
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$3,216
post-buy, per round
Full-buy Win
33.3%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

34
050100
Impact Rating8ADR38KAST34K/D0Headshot %85Spray Control64Counter-Strafe74Flash Quality25
Spray Control 63.5
11% weight +7.3
Counter-Strafe 74
10% weight +7.0
Headshot % 62.5%
8% weight +6.5
ADR 66.8
14% weight +5.4
KAST 61.9%
14% weight +4.9
Impact Rating 0.68
27% weight +2.1
Flash Quality 25%
5% weight +1.2
K/D 0.53
11% weight +0.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.