Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-8hNvs-aH4Qk-8NdAD-SMJdO-mvMpP | 13/17/4 | 82.1 | 0.93 | 2026-07-04 21:29:48 · 32m 12s | |
| CSGO-JTUFf-8rtB8-wGOMi-KkHcQ-TnduB | 14/18/6 | 85.4 | 0.82 | 2026-07-03 16:07:43 · 37m 43s | |
| CSGO-23VRm-qiM8Y-6u6Yj-AdBKi-S4qqK | 12/20/7 | 56.3 | 0.81 | 2026-07-03 08:35:32 · 37m 4s | |
| CSGO-s9dcZ-TXr5r-YxA7d-yHMP8-Hq5uC | 8/17/9 | 71.9 | 0.72 | 2026-07-01 17:20:27 · 31m 29s | |
| CSGO-i33e2-54a7Y-Ys5A2-zG2Sq-aXnMC | 9/17/4 | 54.4 | 0.59 | 2026-06-27 21:23:50 · 25m 43s | |
| CSGO-Mj2MV-xztbq-UsVsR-zcEkX-sGCtG | 8/14/2 | 58.2 | 0.50 | 2026-06-27 20:58:15 · 22m 20s | |
| CSGO-TkL77-qZ9uz-xndUP-2tvwE-OycBN | 7/15/4 | 71.9 | 0.58 | 2026-06-21 18:46:53 · 26m 33s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.