Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Cm6h2-ZFCm8-q5w7M-4WTRZ-pFXsO | 11/15/4 | 73.5 | 0.91 | 2026-07-06 16:57:39 · 17m 16s | |
| CSGO-PMdyD-Yd6sa-DjG9L-qdcbP-THTCP | 20/20/12 | 116.0 | 1.34 | 2026-07-06 16:11:17 · 42m 6s | |
| CSGO-tUabp-XCian-BjcKL-GdOpq-TijDA | 12/21/5 | 58.5 | 0.72 | 2026-07-06 15:25:43 · 42m 36s | |
| CSGO-p3oLi-VrNGZ-bGABu-WHJzu-C34BO | 17/5/5 | 93.1 | 1.98 | 2026-07-06 14:17:37 · 21m 34s | |
| CSGO-A43UR-LOaS3-SxQwh-iVsTf-OYTSH | 11/15/3 | 49.2 | 0.77 | 2026-07-06 13:40:10 · 31m 3s | |
| CSGO-EwO9F-E7sGz-FUDbk-5T7wn-i49oF | 11/18/9 | 71.8 | 0.83 | 2026-06-25 18:03:47 · 38m 51s | |
| CSGO-EQMbi-Tq3iN-uYvxA-naOuP-dHR7B | 25/7/2 | 136.5 | 2.21 | 2026-06-25 17:36:16 · 24m 1s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.