Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Ow6qD-uyvup-UtHpA-trLRb-JFSiA | 12/14/4 | 57.3 | 0.89 | 2026-06-16 18:47:48 · 35m 45s | |
| CSGO-Uxt59-NqiuQ-rFvEP-Rqwpe-wjNYE | 23/7/4 | 133.0 | 2.11 | 2026-06-14 20:13:05 · 28m 22s | |
| CSGO-5bCG4-Qd2zA-rvxjn-F728Z-8tQVP | 16/17/2 | 66.3 | 1.03 | 2026-06-14 19:31:48 · 33m 25s | |
| CSGO-hAQyp-7tkSt-SJOnN-NBoT9-HycBN | 25/20/9 | 83.5 | 1.38 | 2026-06-14 18:35:00 · 53m 33s | |
| CSGO-o7FqT-r5FFc-S2uAX-c2XVf-wjNYE | 13/20/4 | 62.2 | 0.67 | 2026-06-14 12:00:43 · 42m 28s | |
| CSGO-sPmCO-nurPo-8ZTzb-memEM-3wqVQ | 6/14/1 | 41.6 | 0.35 | 2026-06-14 11:31:29 · 21m 48s | |
| CSGO-J9YhE-4muHq-tiOuU-ww9Fm-MEuWK | 12/13/6 | 67.0 | 0.99 | 2026-06-14 10:48:07 · 37m 50s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.