Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-BciTL-pXzyx-9Riby-wGdOk-2sUvD | 22/19/14 | 93.5 | 1.31 | 2026-07-05 22:28:46 · 46m 25s | |
| CSGO-rV5R3-VDKed-WBQ7p-h6qzM-mnnYF | 12/20/8 | 72.9 | 0.80 | 2026-07-04 04:57:57 · 40m 45s | |
| CSGO-iPzT9-yyDnS-oMHz2-N4eYE-KKoJN | 17/21/12 | 74.9 | 0.99 | 2026-07-04 04:11:23 · 43m 39s | |
| CSGO-t2DTq-xv2CJ-sPn47-6izVC-roHGG | 9/16/8 | 62.5 | 0.81 | 2026-07-03 20:11:36 · 28m 54s | |
| CSGO-8RMDJ-SW4pp-3adOs-ZUMdi-WPeyC | 9/14/7 | 63.0 | 0.85 | 2026-06-30 06:37:11 · 28m 0s | |
| CSGO-MG9UV-vPjkj-ZjSfQ-WG4Tm-HY5dK | 6/14/3 | 50.0 | 0.62 | 2026-06-25 05:25:21 · 25m 18s | |
| CSGO-FuOSq-Ms9OE-2D842-TYDOH-Zc8zP | 12/16/9 | 68.6 | 0.90 | 2026-06-22 03:34:53 · 38m 47s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.