Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-8a4ns-KjFST-Fy4YP-Ou8jp-isMHA | 10/18/6 | 55.5 | 0.65 | 2026-07-04 20:36:16 · 36m 48s | |
| CSGO-FcwNq-uQDBm-TDVwj-W7sG8-moi9Q | 18/13/2 | 72.7 | 1.27 | 2026-07-04 19:48:04 · 40m 35s | |
| CSGO-CJizh-nCMNy-Yvexq-ZLCS3-VeruL | 7/17/2 | 51.3 | 0.39 | 2026-07-04 19:12:26 · 27m 9s | |
| CSGO-MX626-z7sBZ-GGRU2-nmiYu-yCfyC | 9/13/9 | 68.0 | 0.91 | 2026-07-04 18:16:24 · 33m 31s | |
| CSGO-QbuFZ-QyAta-3ExwO-DVoM5-FVoxA | 15/7/1 | 67.1 | 1.41 | 2026-06-27 18:43:44 · 34m 7s | |
| CSGO-XTMSu-bm83W-TUJ92-MqH24-WMwzF | 7/12/8 | 62.2 | 0.93 | 2026-06-26 17:56:31 · 30m 37s | |
| CSGO-pD9ha-2X3Bk-Ph6jx-M2NvG-CoRqJ | 11/12/3 | 61.2 | 1.05 | 2026-06-26 17:15:24 · 33m 5s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.