Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-YoM9p-YXbHQ-BRWhe-S3LtL-WTZfE | 7/12/2 | 25.8 | 0.48 | 2026-06-26 18:57:29 · 30m 21s | |
| CSGO-OOvn4-tLBWN-3KpWW-4bFwN-TcOAK | 13/18/4 | 63.5 | 0.85 | 2026-06-23 19:43:35 · 30m 53s | |
| CSGO-wo3wF-x6sYO-ZXjB7-2WE8M-A8wwQ | 25/16/4 | 104.1 | 1.47 | 2026-06-23 18:56:57 · 38m 47s | |
| CSGO-fsBfp-jXjZu-7zNh3-uk4my-wzeKP | 11/16/8 | 68.3 | 0.87 | 2026-06-21 20:27:22 · 33m 58s | |
| CSGO-u7ejW-3cxbV-kyhNE-49rww-vrzED | 19/15/8 | 94.9 | 1.42 | 2026-06-21 19:38:59 · 37m 0s | |
| CSGO-Gsfqr-wWCRm-iO4ic-a24tR-iaM2G | 22/15/6 | 100.5 | 1.54 | 2026-06-21 18:58:58 · 30m 51s | |
| CSGO-FmkRG-fyaXO-xDV2H-ADHUm-tXvzF | 17/3/5 | 130.6 | 2.18 | 2026-06-21 18:29:46 · 19m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.