Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-cM9O8-8BBY6-KTzff-wjdK7-2LJjC | 19/19/5 | 91.4 | 1.06 | 2026-07-02 07:47:33 · 41m 22s | |
| CSGO-6Hyf6-uvRMU-WGkq9-8pK76-2LJjC | 13/17/5 | 72.1 | 0.88 | 2026-06-23 22:32:03 · 39m 39s | |
| CSGO-K3CGx-GVnZk-RHZ2Z-FAzA3-cBtKG | 12/16/6 | 63.2 | 0.91 | 2026-06-23 21:50:46 · 37m 43s | |
| CSGO-XAB9J-au5b3-LBeRW-5shWs-uhJaA | 22/24/4 | 68.0 | 1.06 | 2026-06-23 20:42:24 · 56m 27s | |
| CSGO-GxOEH-OO2UN-K8cy7-OyRHq-ihtnC | 7/15/4 | 42.3 | 0.68 | 2026-06-18 10:28:42 · 38m 31s | |
| CSGO-9on6n-bviyV-h4jqz-XWnn3-cfP7B | 13/17/2 | 63.9 | 0.87 | 2026-06-18 08:59:47 · 35m 29s | |
| CSGO-biCcm-Arh5F-zZEYc-iMyrt-3fwXD | 20/19/11 | 106.8 | 1.33 | 2026-06-18 08:15:28 · 40m 58s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.