Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-XhCeH-KZtti-7XsSa-G8dqV-y68CH | 13/17/8 | 57.8 | 0.91 | 2026-07-01 20:00:00 · 39m 23s | |
| CSGO-cv7TR-BB3bn-H446G-keDEm-ntRBD | 9/18/2 | 38.8 | 0.53 | 2026-07-01 19:10:41 · 38m 58s | |
| CSGO-KcOZX-5kTZi-Qy89W-cEjsj-Z5O3A | 7/9/2 | 46.1 | 0.89 | 2026-06-30 19:07:01 · 26m 8s | |
| CSGO-qUHSz-ZKfjv-2wxSt-wN2Mj-ZDxHL | 6/18/5 | 47.4 | 0.48 | 2026-06-17 21:15:14 · 41m 47s | |
| CSGO-SvKTf-cQvhZ-XVAdz-BtzES-7aUeL | 3/13/3 | 30.2 | 0.29 | 2026-06-17 20:43:17 · 24m 26s | |
| CSGO-5q3JP-3hwaS-tGYwe-nzEBv-N3MAK | 5/13/3 | 44.0 | 0.46 | 2026-06-10 20:49:15 · 19m 35s | |
| CSGO-8OhM3-iQB8K-3L5HY-Ghrm8-qTY2Q | 15/16/6 | 60.3 | 1.01 | 2026-06-10 20:04:16 · 42m 53s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.