Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-noQqW-Ypt86-JxqZQ-dfHBc-BusnC | 5/20/4 | 44.4 | 0.23 | 2026-07-07 06:55:58 · 32m 3s | |
| CSGO-uuECB-Rkzrv-GMb8q-TyXQ7-HLtCQ | 11/15/4 | 66.3 | 0.94 | 2026-07-05 18:34:33 · 27m 48s | |
| CSGO-B2wkQ-biWfa-iDG7D-cDVW8-hpWTB | 5/13/7 | 45.9 | 0.59 | 2026-06-28 17:59:20 · 35m 32s | |
| CSGO-ih5eC-tu93V-kGvte-ya5Oh-OjvvE | 20/13/6 | 89.5 | 1.50 | 2026-06-25 20:39:04 · 31m 32s | |
| CSGO-FCQPQ-LbBVn-VQS3R-OZbK8-7zERE | 9/19/7 | 67.2 | 0.81 | 2026-06-24 19:39:49 · 33m 37s | |
| CSGO-isvJb-qTM95-25eRZ-GUTpn-B495Q | 10/16/3 | 65.8 | 0.79 | 2026-06-20 22:31:37 · 27m 12s | |
| CSGO-uyrfJ-Wn2fb-MUh3m-oH9sF-CoRqJ | 16/16/6 | 101.2 | 1.23 | 2026-06-20 21:48:48 · 31m 31s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.