Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-DYhfB-KfNR7-BPBtk-2JnFt-nCHCF | 11/17/4 | 69.7 | 0.86 | 2026-07-03 23:27:52 · 26m 14s | |
| CSGO-jHRTs-5Do8y-WEPam-5navL-ZxqFF | 9/15/6 | 59.7 | 0.70 | 2026-07-03 22:53:29 · 30m 26s | |
| CSGO-Pvbiw-sYKuK-LyvjU-dh4jB-5o8vO | 13/18/2 | 62.1 | 0.88 | 2026-07-03 22:06:07 · 43m 30s | |
| CSGO-HZLDJ-rRrm7-kPRfq-siUV2-Gzi5P | 14/15/4 | 62.6 | 0.90 | 2026-07-03 20:40:42 · 32m 30s | |
| CSGO-ntVQT-kzVmO-6GXLE-8h996-9erdA | 15/13/3 | 73.5 | 1.18 | 2026-07-03 20:02:53 · 34m 53s | |
| CSGO-mTcUQ-tWm3P-maWYY-XtFE8-PBdqA | 16/14/4 | 96.1 | 1.19 | 2026-06-26 21:59:13 · 33m 3s | |
| CSGO-DJDjt-JY9Cf-Y486d-zbPjC-VUeZH | 17/16/5 | 87.0 | 1.14 | 2026-06-26 21:17:53 · 35m 30s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.