Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-H5iG7-E5puV-GzRqY-D26n9-udueM | 19/18/7 | 88.2 | 1.32 | 2026-07-05 22:03:45 · 35m 4s | |
| CSGO-mhyNV-j3JUp-3Cu9a-9rGTo-PXOYE | 12/18/6 | 73.7 | 0.82 | 2026-07-04 09:54:18 · 36m 2s | |
| CSGO-mPUB6-xHsHE-89v54-pGFsB-syBcO | 17/16/2 | 70.2 | 1.07 | 2026-07-03 20:22:11 · 41m 19s | |
| CSGO-SEOOj-xFuMt-Gt67z-yyJPT-3vKjC | 6/17/5 | 54.9 | 0.50 | 2026-07-03 19:35:54 · 29m 16s | |
| CSGO-wh8QL-JXiGM-jbbiH-ABErp-UDeKP | 13/14/2 | 80.1 | 1.07 | 2026-07-03 19:01:33 · 27m 15s | |
| CSGO-PJLui-vCuyS-FKPHG-GYY9h-dE4BO | 13/22/7 | 71.2 | 0.88 | 2026-07-03 18:13:49 · 44m 41s | |
| CSGO-VJdsV-xWZCf-5rrUc-EeqyO-tGvjN | 15/15/1 | 82.3 | 1.09 | 2026-06-25 11:31:36 · 25m 8s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.