76561198038532768
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
0%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-8.7%Peak single-match outcome anomaly 11.6/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
4.1% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 5 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-xLMWC-zzKoo-eJNSH-qQhba-VaDND | 15/13/8 | 103.6 | 1.41 | 2026-07-04 21:53:33 · 28m 57s | |
| CSGO-yYBE4-YtBc3-aFCES-4vRW7-DMhWA | 19/19/11 | 86.2 | 1.25 | 2026-07-03 17:19:21 · 43m 30s | |
| CSGO-zDKJD-ryV6b-KGYsh-sKoi6-GVunC | 15/14/6 | 91.8 | 1.21 | 2026-06-29 19:21:46 · 36m 54s | |
| CSGO-uqV4z-xrqnx-xie4r-pa2iy-fqbNE | 13/21/6 | 52.8 | 0.76 | 2026-06-26 20:16:50 · 50m 6s | |
| CSGO-BOnqD-kKnD4-kTupn-Jwp88-H2WPA | 11/12/8 | 78.2 | 1.02 | 2026-06-26 14:59:43 · 31m 27s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.