insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
64
TeamDocks
our rating
Best match
18–17 · 1.28
Mirage · peak rating
Matches analysed
2 · 1.27 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.10 · Normal
HS % 50.0% · Normal
Spray Control 60.6 · Normal
Preaim 9.3° · Normal
CS2 Hours
private
Account Age
15y
5 months
Steam Level
32
Bans
0
clean
Games
private
Friends
private
Country
PTPT
TeamDocks Rating
64
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
64
our skill index
Ø Rating
1.27
Ø K/D
1.1
Ø ADR
95.5
Ø KAST
73.4%
Ø HS
50%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
5.9%
Ø Kill Distance
17.5m
Duel & utility signals
Clutch Win
12.5%
1/8 1vX won
Ø Utility Dmg
6
HE + molotov, per match
Flash Assists
3
enemies blinded → team frag
Ø Equip Value
$3,005
post-buy, per round
Full-buy Win
26.7%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

64
050100
Impact Rating67ADR79KAST67K/D42Headshot %60Spray Control61Counter-Strafe81Flash Quality28
Impact Rating 1.27
27% weight +17.9
ADR 95.5
14% weight +11.3
KAST 73.4%
14% weight +9.6
Counter-Strafe 81
10% weight +7.7
Spray Control 60.6
11% weight +7.0
K/D 1.1
11% weight +4.8
Headshot % 50%
8% weight +4.6
Flash Quality 28%
5% weight +1.3

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.