Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-piybS-eH6oG-fKhjJ-Yvthn-qhjTL | 18/17/9 | 84.8 | 1.13 | 2026-06-30 21:12:12 · 34m 32s | |
| CSGO-8e9eu-4yBZC-mdSNL-GmMdC-KeiGH | 10/21/7 | 50.5 | 0.63 | 2026-06-30 20:32:53 · 32m 57s | |
| CSGO-NXRq6-GHZUX-WtcbG-TRzfj-SsONN | 16/15/7 | 98.2 | 1.30 | 2026-06-29 19:00:00 · 28m 54s | |
| CSGO-L6hA8-qmFxx-NWJMJ-RK4y2-9VatH | 16/17/6 | 90.7 | 1.09 | 2026-06-29 18:21:41 · 35m 22s | |
| CSGO-pYFps-ja4Z2-J9XKS-eWbrR-aGn6J | 12/17/3 | 65.8 | 0.88 | 2026-06-29 17:07:54 · 29m 19s | |
| CSGO-5NoOz-jF2yU-wh4vr-pE8H3-9VatH | 20/13/2 | 86.7 | 1.45 | 2026-06-29 16:31:53 · 31m 57s | |
| CSGO-wWMdH-zffpZ-ZR3Yj-NBSaU-JRRyL | 13/17/2 | 64.1 | 0.83 | 2026-06-29 14:47:17 · 32m 13s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.